http://forums.station.sony.com/ps2/...g-adjustments-to-air-vs-ground-balance.60507/ Lots of interesting things in the works. Really like the radius adjustment. The Nemesis and Hades changes are the ones that really caught my eye though.
i hope the boost to flak armor is only for infantry. If its for vehicles aswell it mitigates all the dmg again
A problem if you are relying on the nemesis, might be that you can't dumb-fire on tanks and infantry.
Not enough info for a new post. Also Patch notes: "With today's Marketplace update a few changes went in that players may note affects gameplay: Anti-Tank mines now require you deploy versus throw them. There is a restriction preventing them from being placed too close together. The current range is farther than the team would like and will be adjusted. The following changes have been made to the M60 Bulldog Magazine size has been reduced to 4. Size certifications provide one round each rank. Projectile speed has been increased. Direct Hit damage has been increased."
"Kevmo posted on our forums about this, but I wanted to post here too. The update to composite armor is a correction to it's description, thats it. The old description was wrong, the new one is correct and gives a better description of the effect of the armor, rather than the armor + natural resistance. Functionally the attachment is the same as before. Composite armor is actually getting a bit STRONGER with the next patch to keep it's overall effectiveness the same along with the buff to flak damage - it's essentially a wash when you factor in the flak change, but if you had next week's composite armor today, it would be better. Composite Armor isn't being nerfed, and it's no more or less useless than it was before. Now the tooltip is just accurate now. Sorry for the confusion." M.Higby: "Clarification on upcoming flak buff: it's not equal across all flak types, Skyguard flak is getting buffed most, MAX bursters least."
Ouch this is brutal: I use anti air to shoot tanks and infantry, since it flies in a straight line, this is a pretty huge nerf for heavies.