https://forums.station.sony.com/ps2/index.php?threads/january-spawn-changes.169490/ In addition to squad vehicle spawning we will also be making these changes: Deploy on login Players will start on the deployment screen instead of in the warpgate after login and after zoning. This reduces the player’s initial time to combat and downtime when changing continents. Cross Continent Reinforcements The reinforcement system allows players to spawn at active fights on their continent as long as the fight isn’t too overpopulated by the player’s own faction or too overpopulated in general. This system has been working well, a little too well actually, and continents will often reach a state where all active fights are considered balanced (or near enough), which causes there to be no active reinforcement spawn points on the player’s current continent. We want players to still be able to quickly jump into fights when the above situation happens, so we’re going to allow spawning at reinforcement points on other continents. Sunderer Advanced Mobile Station certification line is becoming passive The AMS cert line is dominating its slot (~96% equip rate for those curious). It’s an important cert line for the game and we don’t want to change its functionality, so we’re going to make the certification line passive to the Sunderer. This opens up the Utility loadout slot on the Sunderer, which allows players to have more varied and creative loadout combinations. All existing certs will convert over cleanly