So I've forced myself to keep playing despite some bad experiences, and here's where I've landed so far: Infantry Experience: -The posturing, leaning, and over all control you have over your character, weapon, and equipment is awesome. -Engagement distances are long, but this is as much about map design as anything. If BF3 maps were that big with so little cover, the engagement distances would be similar. Playing in the "town" area felt more like a traditional, although slower FPS. -Guns feel weak and bit unsatisfying to shoot. Getting a kill still feels unsatisfying as well. -The inventory system is still shit and doesn't make sense. Vehicles: -As bad as BF3 physics are, these are worse. Air physics however, are spot on. -Shooting from vehicles is also unrewarding. The AH6 has rocket pods and a minigun. Firing both are only slightly more exhilarating than actually pushing the button on your keyboard/mouse. Editor: -What little fun I've had with the game thus far has been due to the editor. -Much easier to understand than Arma II and simpler large scale changes. Multiplayer: -Slow paced, lots of running if you don't have transpo. -Either set aside an hour or two for a game or don't bother. -Mandatory teamwork. While nice in theory, the advantages of teamwork go away when everyone uses it. Overall it could be fun with some adequately built missions in the editor, but right now it feels like an Arma II paint job. Those of you that think it will be huge and you'll get into, try Arma II first and if you don't like it, don't bother. Getting a decent sized team together could be fun, but most of the joy would come from the meta experience of teamwork rather than doing anything in the game itself.